May. 8th, 2015

Memory #147

May. 8th, 2015 12:09 pm
appleofhiseye: (Ignatia amara)
From: The Story's Roles Game on Day 457
Form: Memory forms are individualized to each person; each is a prism with the image of an item or symbol that has personal significance to your character’s identity etched inside (like so.) Hold it and think of what that item/symbol means to you in order to retrieve your memory; you can share it with anyone touching it at the same time. Unlimited uses.
Shareable: Yes

Something Else... The growing power you felt in your final game rooms is still flooded through the Ring, sparking along your skin; it's concentrated here by your efforts. It feels very... personal, somehow. This power isn't something that's been generated by the framework you're used to--it's gathered here because it's leaked out of those constraints and responded to your will, as it responded unexpectedly to the knights' quest before.

Your keys are glowing brightly...


Memory: Lonely
Significant Negative
Chapter 56, page 8 and page 9, and page 13 to page 19

Content
Zen walks in on her crying oops. He wipes her tears away and asks what's wrong.
She tells him that she meant what she said earlier, but imagining not being with everyone was very lonely.
Zen just gives her a hug while she cries it out :(

Learned
She's lonely and is actually able to admit it, as opposed to covering it up like she would do before. It's also a very big step for her; she moved away from her home country to be in Clarines, and now she's going someplace entirely new again and leaving most of her friends behind.
"She's always so level-headed it's scary, but she must feel lonely being made to leave the castle."

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